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The Nintendo Channel doesn't have much for us this week. There is a new episode of Nintendo Week and some Sin & Punishment: Star Successor tips, but you've seen the latter already. Head past the break for the list of this week's content.Continue reading This Week on the Nintendo Channel: Sin &a
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Fans rejoiced when Nintendo announced the Wii would be region free.  But the same fans were shaking their fists when the Big N went back on their word.  The whole ordeal was especially painful due to two specific games: Tatsunoko Vs. Capcom and Sin and Punishment: Star Successor, which both seemed
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Nintendo presents this video as gameplay tips for Sin & Punishment: Star Successor players, but we think those who have yet to get into Treasure's latest explosive shooter stand to benefit more. For one thing, "get lots of coins and medals" is a gameplay tip we could probably all have intuited
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I was annoyed with Sin & Punishment: Star Successor, until I turned it down to Easy mode.Nintendo’s latest Wii game, released Sunday, is a follow-up to a little-known shooter that became a cult hit. The original Sin & Punishment for Nintendo 64 was developed by Treasure, developer o
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Have you been going through your day, feeling like an adequate member of the human race? That's silly -- at this time of day, you really should be feeling down in the dumps, like you can't do anything right. So, in the interest of your mental health, we offer the latest trailer for Sin & Punish
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4th May 2010 - Sin and Punishment originally released in Japan in 2000 for the Nintendo 64 was heralded with critical acclaim, praised for its relentless action and forged a great legacy behind it.European players were given a treat when this cult game was made available to download through Virtual
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The latest “Iwata Asks” column on Nintendo.com revealed some interesting tidbits about the design of Sin & Punishment: Star Successor. These are particularly centered on the control interface and difficulty.A major problem during development was that the Wii Remote’s accuracy
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